Open
Posted

Masterhooks
Remote (Global)
The role
Our mascot is Masterhooks' face everywhere, our website, social content, ads, and product videos. Right now it appears across formats without a single reusable 3D source, which makes consistency and transparent exports harder than they should be. We're building a proper 3D version of the mascot: a rigged, animatable asset that stays perfectly consistent, renders with a transparent background, and drops into anything from a TikTok hook to a hero animation on the homepage.
You'll own that asset end to end: model it, rig it, animate it, and hand off exportable, transparent video clips the whole team can reuse without regenerating anything from scratch.
What you'll do
Model and texture a production-ready 3D version of the Masterhooks mascot, matching the existing character design
Rig the mascot for flexible animation: face, body, and any props or accessories
Build a reusable library of mascot animations and poses (idle, talking, reactions, transitions, loops) for social, ads, and web
Render and export animations with a transparent alpha channel, ready to drop over any background
Fix the consistency problem: same mascot, same proportions, same personality, in every single output
Deliver a signature 3D hero animation of the mascot for use across the website and other core brand touchpoints
Collaborate with design and content teams to fit mascot animations into new formats as they come up
Maintain and document the asset (rig, materials, animation library) so it can be extended over time
What we're looking for
3+ years modeling and animating stylized 3D characters
Strong portfolio showing character modeling, rigging, and animation, ideally mascots or similar cute/stylized characters
Proficiency in Blender, Cinema 4D, or Maya, plus a rendering pipeline that supports transparent/alpha exports
Comfortable rigging for both realtime/loop-friendly animation and one-off hero shots
Good eye for maintaining character consistency and personality across many short clips
Able to deliver web-optimized export formats (transparent video/WebM, Lottie, or similar) alongside source files
Comfortable working from an existing 2D/AI-generated character design and translating it faithfully into 3D
Able to work independently in a fully remote environment
Bonus points if you have experience with:
Building mascot or brand-character systems for other companies
Motion design for social-first, fast-turnaround content
Integrating 3D animations into Framer or similar no-code website builders
How to apply
Send your reel or portfolio showing character modeling, rigging, and animation work, plus your software setup.
What we offer
Competitive compensation based on experience
Fully remote
Flexible working hours
Own the mascot as a lasting brand asset, used across web, social, and product for years to come
Job Summary
Employment type
Full-time
Department
Design
Work Style
100% Remote
RELEVANT TAGS
3D Animation
Mascot Design
Video Editing

